Thursday, 28 January 2010

First Character Animation

Once introduced to this module the idea of animating a character in 3d studio max, although I thoroughly appreciate the level of work and time it takes to make it look realistic. After I had created a biped in max, I managed to get to grips with footstep mode and created a very simple animation to show how it went. Here is the animation



I was quite pleased with how easy it was to make this using the tools setup in max, and I'm now looking forward to learning more about this fascinating application of 3D studio max

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